This was a campaign that actually did get played ... sort of. The whole thing was a train wreck from beginning to end. We were using the Realms of Cthulhu ruleset (a Savage Worlds variant), but even though I had run Savage Worlds before, and correctly, I for some reason got some pretty basic rules incorrect for this campaign. Also, I was trying to create an atmospheric, pulpy, spooky, investigation-driven game, but only succeeded in making an incomprehensible mess. Eventually, players stopped showing up and the campaign mercifully fizzled out.
Still, some of the enormous amount of written verbiage that came out of this game is moderately entertaining.
Game session write-ups:
PCs
Gamemaster texts
- Shaw's Brain
- Cosmology
- Harvey Walters (whose disappearance was the kickoff of the campaign)
- Davis (the big bad guy at the beginning of the campaign)
- Darby (an important NPC)
- Dr. Quentin Quirk (a mentor for the PCs) (note: the image is actually a photo of Frank Lloyd Wright)