Another campaign that never got off the ground. I wanted to run a sci-fi campaign but was undecided whether or not to use Savage Worlds (which I was somewhat familiar with) or Traveller's new edition (which I knew nothing about). So, I ran two play-tests, one with each system. The first (Traveller system) attracted two players, and the second (Savage Worlds) attracted just one player. So, that one fizzled right out the box. I've included some of the background and miscellaneous stuff I wrote.
Realms of the Known Galaxy (Stuff the PCs would know about the far-flung reaches of space.)
Military Operations in the Post-Imperium Realms (This is a short-ish description of the technology and general flavor of space battles in the campaign.)
Economics in the Post-Imperium Realms (This was meant to set the general parameters of what the PCs could expect when traveling to a new system.)
Timeline (This is a timeline of the history of Novo Venizia and the known galaxy in general. It's based on actual history, just re-skinned: Novo Venizia is Venice, of course; Gemini is Genoa; Taurus is Turin; Lupo is Rome (wolf-born, get it?); Novine is Byzantium/Constantinople; and so on. I learned a bunch of fascinating stuff researching this thing, which turned out to be way, way long.)