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==Roll Call==
Childe Raymonde, Githyanki Paladin (Doty)
Bell, Kenku Cleric (CJ)
Blynce, Human-hybrid Fighter (Eric)
Vaal, Eladrin Rogue (Tim)
Bumi, Goblin Sorcerer (Matt)
Morgid, Hobgoblin Envoy (NPC)

To the Sanctuary of Albahith, Jigow Township

Greetings to the Masters of the Pilgrims, and hail to The Luxon:

Mission Report from Childe Raymonde (Part 7)

We were on our way to Jigow town, escorting Morgid as envoy to the Kryn Dynasty government.

Coming out of the dusty wasteland, we saw the beginnings of forest ahead of us. Something was moving towards the south -- we could see dust rising from the ground. A herd of mastodon!

I tucked Bumi under my arm as we sprinted for forest cover. Vaal helped Blync, who had stumbled. We made it without further incident, and found a forest trail.

We were attacked by kobolds! But they were no match for us, and we knocked them unconscious. Reviving them (one, unfortunately was beyond reviving), they asked us to go with them to see a mage of some sort? One "Vikick"? We took them (properly restrained) to some sort of wooden ship, but with wings instead of sails. The ship was laying on the ground, propped up with timbers -- it looked like it had crashed there, and was being used as a dwelling ever since.

Apparently, the kobolds wanted to repair the ship and fly away. We saw Dwendalian Empire markings on the ship (being obliterated by the kobolds). Apparently the Kobold attack was a misguided attempt to "find things" to repair the ship. "Vikick" was the leader of the kobolds.

Vikick told us of a control rod which had been stolen by goblins (who had a troll thug working with them). There was also some insulating fungus that was needed. Also…and Vikick soft-pedaled this…some baslisk blood. Blync picked up on the last item and made sure that's really what she was saying.

We decided to go after the baslisk first. (Why were we doing this?) Anyway, we lured it out of its cave, taking care to avoid eye contact. It actually went down fairly easily from our missile weapons and a frontal attack from Vaal.

Side note: we found statues in front of the basilisk lair. These were apparently the Imperial crew, so we felt no need to try to figure out how to reanimate them.

Moving over to the fungus patch, we were attacked by some kind of globular fungus thing with tentacles! Vaal foolishly ran forward to attack it and was grappled, pummelled, and engulfed immediately. Vaal mercifully lost consciousness.

The rest of us waded into the combat. This thing was way tougher than the basilisk! We hacked and hacked at it, and a final boulder-throw form Bumi took it out. We retrieved the unconscious Vaal in time to save him, and took the fungus back to the kobold encampment. Then we rested (setting careful watch due to not completely trusting our hosts).